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If it is ok or great, then it will be less accurate and effective. If the timing is perfect, the player will get a longer and more accurate jump. The player needs to tap at the exact moment when the character is grounded. The game mechanic is all about tapping on the screen when the player jumps and falls to the ground. Jetpack Jump provides satisfactory gameplay that focuses on rising.
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It is safe to say that this game shaped this mechanic in a good way. If the player smashed enough platforms at once, the ball will be on fire and it can smash all kinds of platforms without a game over for a limited time. As you progress, you might see some familiar levels because of that. Game is using a level spawning algorithm so it has infinite gameplay. If the ball hits the black ones, it is a game over. The player needs to tap and hold so the ball can fall by smashing the platforms below of it. Stack Ball 3D is a great example of that. As weird as it may sound, people enjoy fall based gameplay. If you are not afraid of heights, you can try gameplay based on falling. Slap Kings Rising Or Falling Game Mechanic Animations are well made and character designs are interesting. Depending on your health, your character’s face will go from fine to severely damaged. The game provides a good amount of brutality. Yellow, orange and red areas will provide lesser numbers. This spot will provide a number and that number will be the power of your slap. When it is stopped, it will stop on a spot. That bar will go left and right and you can stop it by tapping on the screen. When it is your turn, you need to watch the bar above your opponent. You need to defeat your opponent by slapping them. It was published by Gameguru and became a top charted game in US App Store. Slap Kings is also another good example of this gameplay. Johnny Trigger Turn Based Timing Game Mechanics It is an entertainment and a great example of tap and timing. There are some brutal options like barrels and rocket launchers in the game. The player needs to wait for the right moment and shoot the enemies. The bullet path is visible, so the player can calculate the movement of the bullet. When the character is in the danger zone, time slows down. In Johnny Trigger, the character moves on a certain path and confront his/her enemies. Johnny Trigger is a good example of the implementation of this mechanic. There are many examples of this particular gameplay. Tap and timing mechanic is probably the most popular game mechanic for the moment.
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Johnny Trigger Tap and Timing Game Mechanics However, simplicity in hypercasual games begs this question: Which game mechanics are intriguing for the players? We will examine these mechanics by referencing the games that used them. Simplicity should still be the focus of gameplay. Frustration will be there to bother them for a moment but this is necessary to keep the gameplay encouraging and exciting. They will learn the game mechanic first, then they will make progress. Players can easily master the game mechanic and won’t have any trouble when they try to keep up with the levels. Hypercasual games are simple to understand. After all, hypercasual games are all about turning an idea to a time-killer with good game design. However, it doesn’t mean that making a hypercasual game is not possible. Clones of many hypercasual games and game mechanics are invading the AppStore and Google Play as we speak. A solid game mechanic is pretty hard to find since almost every simple game mechanic is implemented already in popular titles.
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This can be a problem when people are trying to come up with a game idea. The simplicity of hypercasual games is not always a good thing.